d0bc0dbe49
* Add new API call to complete multiple task scorings in one call * Improve API response * Improve saving process * Improve handling for multiple tasks scored at once * Handle challenge task errors better * Improve check for alias * Improve check for task scorings * Fix merge errors * make nodemon ignore content_cache * Fix completing group tasks * fix test * fix tests (again) * typo * WIP(a11y): task modal updates * fix(tasks): borders in modal * fix(tasks): circley locks * fix(task-modal): placeholders * WIP(task-modal): disabled states, hide empty options, +/- restyle * fix(task-modal): box shadows instead of borders, habit control pointer * fix(task-modal): button states? * fix(modal): tighten up layout, new spacing utils * fix(tasks): more stylin * fix(tasks): habit hovers * fix(css): checklist labels, a11y colors * fix(css): one more missed hover issue * fix(css): lock Challenges, label fixes * fix(css): scope input/textarea changes * fix(style): task tweakies * fix(style): more button fixage * WIP(component): start select list story * working example of a templated selectList * fix(style): more button corrections * fix(lint): EOL * fix(buttons): factor btn-secondary to better override Bootstrap * fix(styles): standardize more buttons * wip: difficulty select - style fixes * selectDifficulty works! 🎉 - fix styles * change the dropdown-item sizes only for the selectList ones * selectTranslatedArray * changed many label margins * more correct dropdown style * fix(modals): button corrections * input-group styling + datetime picker without today button * Style/margins for "repeat every" - extract selectTag.vue * working tag-selection / update - cleanup * fix stories * fix svg color on create modal (purple) * fix task modal bottom padding * correct dropdown shadow * update dropdown-toggle caret size / color * fixed checklist style * sync checked state * selectTag padding * fix spacing between positive/negative streak inputs * toggle-checkbox + fix some spacings * disable repeat-on when its a groupTask * fix new checklist-item * fix toggle-checkbox style - fix difficulty style * fix checklist ui * add tags label , when there arent any tags selected * WORKING select-tag component 🎉 * fix taglist story * show max 5 items in tag dropdown + "X more" label * fix datetime clear button * replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style * fix styles of advanced settings * fix delete task styles * always show grippy on hover of the item * extract modal-text-input mixin + fix the borders/dropshadow * fix(spacing): revert most to Bootstrap * feat(checklists): make local copy of master checklist non-editable also aggressively update checklists because they weren't syncing?? * fix(checklists): handle add/remove options better * feat(teams): manager notes field * fix select/dropdown styles * input border + icon colors * delete task underline color * fix checklist "delete icon" vertical position * selectTag fixes - normal open/close toggle working again - remove icon color * fixing icons: Trash can - Delete Little X - Remove Big X - Close Block - Block * fix taglist margins / icon sizes * wip margin overview (in storybook) * fix routerlink * remove unused method * new selectTag style + add markdown inside tagList + scrollable tag selection * fix selectTag / selectList active border * fix difficulty select (svg default color) * fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border) * feat(teams): improved approval request > approve > reward flow * fix(tests): address failures * fix(lint): oops only * fix(tasks): short-circuit group related logic * fix(tasks): more short circuiting * fix(tasks): more lines, less lint * fix(tasks): how do i keep missing these * feat(teams): provide assigning user summary * fix(teams): don't attempt to record assiging user if not supplied * fix advanced-settings styling / margin * fix merge + hide advanced streak settings when none enabled * fix styles * set Roboto font for advanced settings * Add Challenge flag to the tag list * add tag with enter, when no other tag is found * fix styles + tag cancel button * refactor footer / margin * split repeat fields into option mt-3 groups * button all the things * fix(tasks): style updates * no hover state for non-editable tasks on team board * keep assign/claim footer on task after requesting approval * disable more fields on user copy of team task, and remove hover states for them * fix(tasks): functional revisions * "Claim Rewards" instead of "x" in task approved notif * Remove default transition supplied by Bootstrap, apply individually to some elements * Delete individual tasks and related notifications when master task deleted from team board * Manager notes now save when supplied at task initial creation * Can no longer dismiss rewards from approved task by hitting Dismiss All * fix(tasks): clean tasksOrder also adjust related test expectation * fix(tests): adjust integration expectations * fix(test): ratzen fratzen only * fix lint * fix tests * fix(teams): checklist, notes * handleSharedCompletion: handle error, make sure it is run after the user task has been saved * fix typo * correctly handle errors in handleSharedCompletion when approving a task * fix(teams): improve disabled states * handleSharedCompletion: do not increase completions by 1 manually to adjust for last approval not saved yet * revert changes to config.json.example * fix(teams): more style fixage * add unit tests for findMultipleByIdOrAlias * exclude api v4 route from apidocs * BREAKING(teams): return 202 instead of 401 for approval request * fix(teams): better taskboard sync also re-re-fix checklist borders * scoreTasks: validate body * fix tests, move string to api errors * fix(tests): update expectations for breaking change * start updating api docs, process tasks sequentially to avoid conflicts with user._tmp * do not crash entire bulk operation in case of errors * save task only if modified * fix lint * undo changes to error handling: either all tasks scoring are successfull or none * remove stale code * do not return user._tmp when bulk scoring, it would be the last version only * make sure user._tmp.leveledUp is not lost when bulk scoring * rewards tests * mixed tests * fix tests, allow scoring the same task multiple times * finish integration tests * fix api docs for the bulk score route * refactor(task-modal): lockable label component * wip loading spinner * refactor(teams): move task scoring to mixin * fix(teams): style corrections * fix(btn): fix padding to have height of 32px * implement loading spinner * remove console.log warnings * fix(tasks): spacing and wording corrections * fix(teams): don't bork manager notes * fix(teams): assignment fix and more approval flow revisions * WIP(teams): use tag dropdown control for assignment * finish merge - never throw an error when a group task requires approval (wip - needs tests) * fix taskModal merge * fix merge * fix(task modal): add newline * fix(column.vue): add newline at end of file * mvp yesterdaily modal * fix tests * fix api docs for bulk scoring group tasks * separate task scoring and _tmp handling * handle _tmp when bulk scoring * rya: close modal before calling cron API, prevents issues with modals * rya: fix conflicts with other modals * add sounds, support for group plans, analytics * use asyncResource for group plans * fix lint * streak bonus: add comment about missing in rya * move yesterdailyModal * fix issues with level up modals and rya * add comments for future use, fix level up modals not showing up at levels with a quest drop * handle errors in rya modal * bundle quest and crit notifications Co-authored-by: Phillip Thelen <phillip@habitica.com> Co-authored-by: Phillip Thelen <viirus@pherth.net> Co-authored-by: Sabe Jones <sabrecat@gmail.com> Co-authored-by: negue <eugen.bolz@gmail.com>
216 lines
6.2 KiB
JavaScript
216 lines
6.2 KiB
JavaScript
import axios from 'axios';
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import omit from 'lodash/omit';
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import findIndex from 'lodash/findIndex';
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import * as Analytics from '@/libs/analytics';
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import { loadAsyncResource } from '@/libs/asyncResource';
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export async function getPublicGuilds (store, payload) {
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const params = {
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type: 'publicGuilds',
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paginate: true,
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page: payload.page,
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};
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if (payload.categories) params.categories = payload.categories;
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if (payload.minMemberCount) params.minMemberCount = payload.minMemberCount;
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if (payload.maxMemberCount) params.maxMemberCount = payload.maxMemberCount;
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if (payload.leader) params.leader = payload.leader;
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if (payload.member) params.member = payload.member;
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if (payload.search) params.search = payload.search;
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const response = await axios.get('/api/v4/groups', {
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params,
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});
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return response.data.data;
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}
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export async function getMyGuilds (store) {
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const params = {
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type: 'guilds',
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};
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const response = await axios.get('/api/v4/groups', { params });
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const guilds = response.data.data;
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store.state.myGuilds = guilds;
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return response.data.data;
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}
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export async function getGroup (store, payload) {
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const response = await axios.get(`/api/v4/groups/${payload.groupId}`);
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// @TODO: should we store the active group for modifying?
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// let guilds = response.data.data;
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// store.state.myGuilds = guilds;
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// @TODO: Populate with members, challenges, and invites
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return response.data.data;
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}
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export async function join (store, payload) {
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const { groupId } = payload;
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const { type } = payload;
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const user = store.state.user.data;
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const { invitations } = user;
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let response;
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try {
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response = await axios.post(`/api/v4/groups/${groupId}/join`);
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} catch (err) {
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window.alert(err.response.data.message);
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return null;
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}
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if (type === 'guild') {
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const invitationI = invitations.guilds.findIndex(i => i.id === groupId);
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if (invitationI !== -1) invitations.guilds.splice(invitationI, 1);
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user.guilds.push(groupId);
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store.state.myGuilds.push(response.data.data);
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} else if (type === 'party') {
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const invitationI = invitations.parties.findIndex(i => i.id === groupId);
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if (invitationI !== -1) invitations.parties.splice(invitationI, 1);
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user.party._id = groupId;
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Analytics.updateUser({ partyID: groupId });
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// load the party members so that they get shown in the header
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store.dispatch('party:getMembers');
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}
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return response.data.data;
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}
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export async function leave (store, payload) {
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// @TODO: is the dafault for keepChallenges 'remain-in-challenges'
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const data = {
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keep: payload.keep,
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keepChallenges: payload.keepChallenges,
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};
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/leave`, data);
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// @TODO: update for party
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const index = store.state.user.data.guilds.indexOf(payload.groupId);
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store.state.user.data.guilds.splice(index, 1);
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if (payload.type === 'myGuilds') {
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const guildIndex = findIndex(store.state.myGuilds, guild => guild._id === payload.groupId);
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store.state.myGuilds.splice(guildIndex, 1);
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} else if (payload.type === 'party') {
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store.state.user.data.party._id = null;
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store.state.party.data = {};
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store.state.party.status = 'NOT_LOADED';
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}
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return response.data.data;
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}
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export async function create (store, payload) {
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const response = await axios.post('/api/v4/groups/', payload.group);
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const newGroup = response.data.data;
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if (newGroup.leader._id === store.state.user.data._id || newGroup.privacy === 'private') {
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store.state.myGuilds.push(newGroup);
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}
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store.state.user.data.guilds.push(newGroup._id);
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return newGroup;
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}
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export async function update (store, payload) {
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// Remove populated fields
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const groupDetailsToSend = omit(payload.group, ['chat', 'challenges', 'members', 'invites']);
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if (groupDetailsToSend.leader && groupDetailsToSend.leader._id) {
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groupDetailsToSend.leader = groupDetailsToSend.leader._id;
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}
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const response = await axios.put(`/api/v4/groups/${payload.group.id}`, groupDetailsToSend);
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const updatedGroup = response.data.data;
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return updatedGroup;
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}
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export async function rejectInvite (store, payload) {
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const { groupId } = payload;
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const { type } = payload;
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const user = store.state.user.data;
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const { invitations } = user;
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const response = await axios.post(`/api/v4/groups/${groupId}/reject-invite`);
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if (type === 'guild') {
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const invitationI = invitations.guilds.findIndex(i => i.id === groupId);
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if (invitationI !== -1) invitations.guilds.splice(invitationI, 1);
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} else if (type === 'party') {
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const invitationI = invitations.parties.findIndex(i => i.id === groupId);
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if (invitationI !== -1) invitations.parties.splice(invitationI, 1);
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}
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return response;
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}
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export async function removeMember (store, payload) {
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/removeMember/${payload.memberId}`, {
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message: payload.message,
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});
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// @TODO: find guild and remove member
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return response;
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}
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export async function invite (store, payload) {
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/invite`, {
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uuids: payload.invitationDetails.uuids,
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emails: payload.invitationDetails.emails,
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usernames: payload.invitationDetails.usernames,
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});
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// @TODO: find guild and add invites
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return response;
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}
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export async function inviteToQuest (store, payload) {
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/quests/invite/${payload.key}`);
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// @TODO: Any updates?
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return response;
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}
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export async function addManager (store, payload) {
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/add-manager/`, {
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managerId: payload.memberId,
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});
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// @TODO: Add managers to group or does the component handle?
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return response;
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}
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export async function removeManager (store, payload) {
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const response = await axios.post(`/api/v4/groups/${payload.groupId}/remove-manager/`, {
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managerId: payload.memberId,
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});
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// @TODO: Add managers to group or does the component handle?
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return response;
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}
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export function getGroupPlans (store, forceLoad = false) {
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return loadAsyncResource({
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store,
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path: 'groupPlans',
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url: '/api/v4/group-plans',
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deserialize (response) {
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return response.data.data;
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},
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forceLoad,
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});
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}
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