a8b58815b4
* move groups/sidebar to groupSidebar.vue * lint files * extract group/party sidebar to rightSidebar.vue * wip stories with example data * update stories - wip sidebar re-styling * message party / group leader + move items to the menu * update paddings /place for quest section * invite to party / guild * update labels (* Party / Guild ) * guild-background to group-background * correct menu order + missing a label based on the group type * no quest - styles / layout applied * quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin * no challenge style * hover with underlines * quest-pending area layout / margins * "Collection Quest/Quest Owner Participating" Styling Done * group sidebar menu with icons / background * remove most participate button styles * fix quest-invite panel * move "Start Quest" + add "Leave Quest" * Not Participating + Boss + Rage Quests restyling * party quest changes - invitedToQuest + button styles + no-items style + view details * fix icons + rage value + colors * fix duplicate key * hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0% * combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled * remove unused translate string * allow leaving an accepted but inactive quest + disable leave when user is quest leader * update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive" * sidebar margins + menu icon color * refactored css rules * improve some styles * fix button spacing * fix dropmenu with icon hover * hide leave quest for leaders + fix quest buttons spacing * add pending items label * remove "X items found" label * first round of fixes * last v-once * Update Quest Dialogs (#13112) * new quest rewards panel + extract questPopover and itemWithLabel * WIP: questInfo still not applying the row-height.. * split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal * remove start-quest-modal from modal-scss * update package-lock * WIP before using the quest sidebar branch as a base * move quest detail actions to the "new" details dialog * quest details layout for owner / participant * fix quest rewards - open details modal from sidebar * apply quest-details dialog styles to the buyQuestModal one * fix quest reward icons / popover / texts * WIP back to quest selection * fix lint * merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest * fix margins / layout / labels * fix quest detail + wip invitationListModal.vue / participantListModal.vue * fix questmodal user label centered * fix centered reward items + grouping items and adding a count-badge * sort quests by AZ or quantity * invitations modal * remove console.info * complete participantListModal.vue + extracted getClassName * missed a file for getClassName extraction * fix invitations * select the actual quest on details * fix margins on invite to party / start quest buttons * replace buyQuestModal close button and title * fix recursion due to the same name * missing import * sort quantity by highest first * fix "Can't find a Quest to start" styles * fix "your balance" padding * fix quest collections / drop items * fix member details in participants list * fix quest info * remove nullable because the build doesn't like it (on this file..) * add questCompleted to the stories + fix getDropName * replace quest-rewards in questCompleted.vue * fix questCompleted.vue style * delete obsolete components * add missing spritesheets to storebook * requested pr changes * refactored fetchMember * revert optional chaining * fix merge conflicts * fix rightSidebar hover colors - $scss var to css var * overflow auto instead of scroll * prevent wrapping of quest collections * rollback to multi line quest items * use min-width for the quest popover
85 lines
1.8 KiB
JavaScript
85 lines
1.8 KiB
JavaScript
import { v4 as generateUUID } from 'uuid';
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export const userStyles = {
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contributor: {
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admin: true,
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level: 9,
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text: '',
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},
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items: {
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gear: {
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equipped: {
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armor: 'armor_special_2',
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head: 'head_special_2',
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shield: 'shield_special_goldenknight',
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headAccessory: 'headAccessory_base_0',
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eyewear: 'eyewear_base_0',
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weapon: 'weapon_special_1',
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back: 'back_base_0',
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},
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costume: {
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armor: 'armor_special_fallRogue',
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head: 'head_special_fallRogue',
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shield: 'shield_armoire_shieldOfDiamonds',
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body: 'body_mystery_201706',
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eyewear: 'eyewear_special_blackHalfMoon',
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back: 'back_base_0',
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headAccessory: 'headAccessory_special_wolfEars',
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weapon: 'weapon_armoire_lamplighter',
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},
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},
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},
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preferences: {
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hair: {
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color: 'black', base: 0, bangs: 3, beard: 0, mustache: 0, flower: 0,
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},
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tasks: { groupByChallenge: false, confirmScoreNotes: false },
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size: 'broad',
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skin: 'wolf',
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shirt: 'zombie',
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chair: 'none',
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sleep: true,
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disableClasses: false,
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background: 'midnight_castle',
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costume: true,
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},
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stats: {
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buffs: {
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str: 0,
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int: 0,
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per: 0,
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con: 0,
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stealth: 0,
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streaks: false,
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snowball: false,
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spookySparkles: false,
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shinySeed: false,
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seafoam: false,
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},
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training: {
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int: 0, per: 0, str: 0, con: 0,
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},
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hp: 50,
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mp: 158,
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exp: 227,
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gp: 464.31937261345155,
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lvl: 17,
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class: 'rogue',
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points: 17,
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str: 0,
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con: 0,
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int: 0,
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per: 0,
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toNextLevel: 380,
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maxHealth: 50,
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maxMP: 158,
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},
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profile: {
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name: 'user',
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},
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_id: generateUUID(),
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flags: {
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classSelected: true,
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},
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};
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