Files
habitica/test/client-old/spec/controllers/userCtrlSpec.js
T
Sabe Jones 7df10d51b0 PRs 2017/04/07 - 2017/04/14 (#8691)
* Issue 8432: Pre-test for initial fix

* Add failing test, seeking help/advice

* Fixes achievements injection. Now trying with Guide

* Fixes tests

* Remoed logging

* Mock ENV function

* Removes test focus

* Remove Beat Master unlock for Rebirth

* Special message when complete all check-in prizes

* Updated comment

* fix(test): unpend party cap test

* remove wrong subscriptions from gift modal

* edit the new issue template to emphasise that the Report a Bug guild should be used first (#8659)

* fix(translation): resolve merge conflict

* fix(news): merge conflict

* Added email invite limit (#8664)

* Added email invite limit

* change error message for sending too many invitations to instruct them to email us

* fix test error message to use variable in locales string

* add comment to warn about keeping INVITES_LIMIT low

If INVITES_LIMIT is allowed to be greater than MAX_EMAIL_INVITES_BY_USER
then the inviter can send more than MAX_EMAIL_INVITES_BY_USER invitations
at once.

* Fix for automatic allocation not persisting #8641 (#8661)

* Fixed text of check-in prize when it is a set of backgrounds (#8599)

* Fixed text of check-in prize when it is a set of backgrounds

* Use existing i18n string for BGs name

* Added user.preferences.language as second parameter

* fix Shiny Seeds info about achievement (not given to caster) (#8679)

Ref: https://habitica.slack.com/archives/C02RK7DKF/p1492032261365388

* Release mergeback v3.86.0 (#8685)

* 3.85.0

* New User Tasks for Mobile (#8682)

* feat(mobile): different default tasks

* fix(linting): missing space

* fix(user): correct client type logic

* test(integration): tasks by platform

* fix(test): remove only

* test(user): deeper checks on tasks

* refactor(test): whitespace for readability

* feat(subs): Jackalope Pets (#8684)

* chore(sprites): compile

* chore(i18n): update locales

* 3.86.0
2017-04-21 15:38:24 -05:00

70 lines
1.9 KiB
JavaScript

'use strict';
describe('User Controller', function() {
var $rootScope, $window, User, shared, scope, ctrl, content;
beforeEach(function() {
module(function ($provide) {
var user = specHelper.newUser();
User = {user: user}
$provide.value('Guide', sandbox.stub());
$provide.value('User', User);
$provide.value('Achievement', sandbox.stub());
$provide.value('Social', sandbox.stub());
$provide.value('Shared', {
achievements: {
getAchievementsForProfile: sandbox.stub()
},
shops: {
getBackgroundShopSets: sandbox.stub()
}
});
$provide.value('Content', {
loginIncentives: sandbox.stub()
})
});
inject(function($rootScope, $controller, User, Content) {
scope = $rootScope.$new();
content = Content;
$controller('RootCtrl', { $scope: scope, User: User});
ctrl = $controller('UserCtrl', { $scope: scope, User: User, $window: $window});
});
});
describe('getProgressDisplay', function() {
beforeEach(() => {
sandbox.stub(window.env, 't');
window.env.t.onFirstCall().returns('Progress until next');
});
it('should return initial progress', function() {
scope.profile.loginIncentives = 0;
content.loginIncentives = [{
nextRewardAt: 1,
reward: true
}];
var actual = scope.getProgressDisplay();
expect(actual.trim()).to.eql('Progress until next 0/1');
});
it('should return progress between next reward and current reward', function() {
scope.profile.loginIncentives = 1;
content.loginIncentives = [{
nextRewardAt: 1,
reward: true
}, {
prevRewardAt: 0,
nextRewardAt: 2,
reward: true
}, {
prevRewardAt: 1,
nextRewardAt: 3
}];
var actual = scope.getProgressDisplay();
expect(actual.trim()).to.eql('Progress until next 0/1');
});
});
});