Files
habitica/website/client/src/mixins/spells.js
T
Phillip Thelen 8150fef993 Database Access optimisations (#14544)
* Optimize database access during spell casting

* load less data when casting spells

* Begin migrating update calls to updateOne and updateMany

* Only update user objects that don’t have notification yet

* fix test

* fix spy

* Don’t unnecessarily update user when requesting invalid guild

* fix sort order for middlewares to not load user twice every request

* fix tests

* fix integration test

* fix skill usage not always deducting mp

* addtest case for blessing spell

* fix healAll

* fix lint

* Fix error for when some spells are used outside of party

* Add check to not run bulk spells in web client

* fix(tags): change const to let

---------

Co-authored-by: SabreCat <sabe@habitica.com>
2023-05-16 12:21:45 -05:00

203 lines
6.1 KiB
JavaScript

import isArray from 'lodash/isArray';
import * as quests from '@/../../common/script/content/quests';
// @TODO: Let's separate some of the business logic out of Vue if possible
export default {
methods: {
handleCastCancelKeyUp (keyEvent) {
if (keyEvent.keyCode !== 27) return;
this.castCancel();
},
questProgress () {
const { user } = this;
if (!user.party.quest) return 0;
const userQuest = quests.quests[user.party.quest.key];
if (!userQuest) {
return 0;
}
if (userQuest.boss && user.party.quest.progress.up > 0) {
return user.party.quest.progress.up;
}
if (userQuest.collect && user.party.quest.progress.collectedItems > 0) {
return user.party.quest.progress.collectedItems;
}
return 0;
},
async castStart (spell, member) {
if (this.$store.state.spellOptions.castingSpell) {
this.castCancel();
return null;
}
// swallow lvl error: visually distinct btn already
if (this.user.stats.lvl < spell.lvl) return null;
if (this.user.stats.mp < spell.mana) return this.text(this.$t('notEnoughMana'));
if (spell.immediateUse && this.user.stats.gp < spell.value) {
return this.text(this.$t('notEnoughGold'));
}
this.potionClickMode = true;
this.applyingAction = true;
this.$store.state.spellOptions.castingSpell = true;
this.spell = spell;
if (spell.target === 'self') {
return this.castEnd(null, spell.target);
}
if (spell.target === 'party') {
if (!this.user.party._id) {
const party = [this.user];
return this.castEnd(party, spell.target);
}
let partyMembers = this.$store.state.partyMembers.data;
if (!isArray(partyMembers)) {
partyMembers = [this.user];
}
return this.castEnd(partyMembers, spell.target);
}
if (spell.target === 'tasks') {
const userTasks = this.$store.state.tasks.data;
// exclude rewards
let tasks = userTasks.habits
.concat(userTasks.dailys)
.concat(userTasks.todos);
// exclude challenge and group plan tasks
tasks = tasks.filter(task => {
if (task.challenge && task.challenge.id && !task.challenge.broken) return false;
if (task.group && task.group.id && !task.group.broken) return false;
return true;
});
return this.castEnd(tasks, spell.target);
}
if (spell.target === 'user') {
const result = await this.castEnd(member, spell.target);
if (member.id === this.user.id) {
this.$set(this.$store.state.user.data, 'stats', member.stats);
}
return result;
}
// If the cast target has to be selected (and can be cancelled)
document.addEventListener('keyup', this.handleCastCancelKeyUp);
this.$root.$on('castEnd', (target, type, $event) => {
this.castEnd(target, type, $event);
});
return null;
},
async castEnd (target, type) {
if (!this.$store.state.spellOptions.castingSpell) return null;
const beforeQuestProgress = this.questProgress();
if (!this.applyingAction) return 'No applying action';
if (this.spell.target !== type) return this.text(this.$t('invalidTarget'));
if (target && target.type && target.type === 'reward') return this.text(this.$t('invalidTarget'));
if (target && target.challenge && target.challenge.id) return this.text(this.$t('invalidTarget'));
if (target && target.group && target.group.id) return this.text(this.$t('invalidTarget'));
const { spell } = this;
this.castCancel();
// the selected member doesn't have the flags property which sets `cardReceived`
if (spell.pinType !== 'card' && spell.bulk !== true) {
try {
spell.cast(this.user, target, {});
} catch (e) {
if (!e.request) {
this.$store.dispatch('snackbars:add', {
title: '',
text: e.message,
type: 'error',
});
return null;
}
throw e;
}
}
const targetId = target ? target._id : null;
const spellText = typeof spell.text === 'function' ? spell.text() : spell.text;
const apiResult = await this.$store.dispatch('user:castSpell', {
key: spell.key,
targetId,
pinType: spell.pinType,
});
if (apiResult.data.data.user) {
Object.assign(this.$store.state.user.data, apiResult.data.data.user);
}
let msg = '';
switch (type) {
case 'task':
msg = this.$t('youCastTarget', {
spell: spellText,
target: target.text,
});
break;
case 'user':
msg = spell.pinType === 'card'
? this.$t('sentCardToUser', { profileName: target.profile.name })
: this.$t('youCastTarget', {
spell: spellText,
target: target.profile.name,
});
break;
case 'party':
msg = this.$t('youCastParty', {
spell: spellText,
});
break;
default:
msg = this.$t('youCast', {
spell: spellText,
});
break;
}
this.markdown(msg); // @TODO: mardown directive?
const questProgress = this.questProgress() - beforeQuestProgress;
if (questProgress > 0) {
const userQuest = quests.quests[this.user.party.quest.key];
if (userQuest.boss) {
this.damage(questProgress.toFixed(1));
} else if (userQuest.collection && userQuest.collect) {
this.quest('questCollection', questProgress);
}
}
return null;
},
castCancel () {
this.potionClickMode = false;
this.applyingAction = false;
this.spell = null;
document.querySelector('body').style.cursor = 'initial';
this.$store.state.spellOptions.castingSpell = false;
// Remove listeners
this.$root.$off('castEnd');
document.removeEventListener('keyup', this.handleCastCancelKeyUp);
},
},
};