fix(world-boss): Desperation logic
This commit is contained in:
+1
-1
@@ -288,7 +288,7 @@ GroupSchema.statics.tavernBoss = function(user,progress) {
|
||||
tavern.quest.progress.hp += (quest.boss.rage.healing * tavern.quest.progress.hp);
|
||||
}
|
||||
}
|
||||
if (tavern.quest.progress.hp < quest.boss.desperation.threshold && !tavern.quest.extra.desperate) {
|
||||
if ((tavern.quest.progress.hp < quest.boss.desperation.threshold) && !tavern.quest.extra.desperate) {
|
||||
tavern.sendChat(quest.boss.desperation.text('en'));
|
||||
tavern.quest.extra.desperate = true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user