Split out pieces of boss jade files

This commit is contained in:
Blade Barringer
2015-06-14 10:48:46 -05:00
parent 178e7b1c8c
commit 35f2a36215
6 changed files with 97 additions and 102 deletions
@@ -0,0 +1,23 @@
if tavern
div(class="quest_{{group.quest.key}} quest_{{group.quest.key}}_#{env.worldDmg.recent}")
else
div(class="quest_{{::group.quest.key}}")
.hero-stats
.meter-label(tooltip=env.t('bossHP'))
span.glyphicon.glyphicon-heart
.meter.health
.bar(ng-style='width: {{Shared.percent(progress.hp, boss.hp)}}%;')
span.meter-text.value
| {{Math.ceil(progress.hp) | roundLargeNumbers}}
|  / {{::boss.hp | roundLargeNumbers}}
div(ng-if='boss.rage')
.meter-label(tooltip='Rage')
span.glyphicon.glyphicon-fire
.meter.mana(popover="{{::boss.rage.description()}}",
popover-title="{{::boss.rage.title()}}",
popover-trigger='mouseenter', popover-placement='right')
.bar(ng-style='width: {{Shared.percent(progress.rage, boss.rage.value)}}%;')
span.meter-text.value
| {{Math.ceil(progress.rage) | roundLargeNumbers}}
|  / {{::boss.rage.value | roundLargeNumbers}}
@@ -0,0 +1,10 @@
div(class="quest_{{::group.quest.key}}")
h4=env.t('collected') + ':'
table.table.table-striped
tr(ng-repeat='(item,number) in group.quest.progress.collect',
class='quest_collected_{{number >= Content.quests[group.quest.key].collect[item].count}}')
td
.pull-left(class='quest_{{::group.quest.key}}_{{::item}}')
| {{::Content.quests[group.quest.key].collect[item].text()}}
td
| {{number}} / {{Content.quests[group.quest.key].collect[item].count}}
@@ -0,0 +1,14 @@
.npc_ian.pull-left
div(ng-if='::Content.quests[group.quest.key].boss')
if tavern
p!=env.t('tavernBossInfo')
else
p!=env.t('bossDmg1')
br
p=env.t('bossDmg2')
div(ng-if='::Content.quests[group.quest.key].collect')
p=env.t('bossColl1')
br
p=env.t('bossColl2')
+2 -102
View File
@@ -7,106 +7,6 @@ mixin boss(tavern, mobile)
h3.panel-title(ng-if='group.quest.active==false')=env.t('questInvitation') + ' {{::Content.quests[group.quest.key].text()}}'
h3.panel-title(ng-if='group.quest.active==true') {{::Content.quests[group.quest.key].text()}}
.panel-body.modal-fixed-height
div(ng-if='group.quest.active==false')
tabset
tab(heading=env.t('invitations'))
+participants(false)
include ./questNotActive
tab(heading=env.t('questDetails'))
div(class="quest_{{::group.quest.key}}")
div(ng-if='::Content.quests[group.quest.key].boss')
h4 {{::Content.quests[group.quest.key].boss.name()}}
p
strong=env.t('bossHP') + ': '
| {{::Content.quests[group.quest.key].boss.hp}}
p
strong=env.t('bossStrength') + ': '
| {{::Content.quests[group.quest.key].boss.str}}
div(ng-if='::Content.quests[group.quest.key].collect')
p(ng-repeat='(k,v) in ::Content.quests[group.quest.key].collect')
strong=env.t('collect') + ': '
| {{::Content.quests[group.quest.key].collect[k].count}} {{::Content.quests[group.quest.key].collect[k].text()}}
div(ng-bind-html='::Content.quests[group.quest.key].notes()')
hr
.npc_ian.pull-left
p=env.t('questStart')
// only the quest owner sees the begin button:
button.btn.btn-sm.btn-warning(ng-if=':: group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)', ng-click='party.$questAccept({"force":true})')=env.t('begin')
// // only the quest owner sees the cancel button UNLESS the quest owner is no longer in the quest/party and then everyone sees it:
// This is commented-out until we have time to work out why it fails intermittently on the website and always on the mobile app (https://github.com/HabitRPG/habitrpg/issues/4074):
// button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)) || (! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel()')=env.t('cancel')
// only the quest owner sees the cancel button:
button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel()')=env.t('cancel')
div(ng-if='group.quest.active==true')
unless tavern
tabset
tab(heading=env.t('questDetails'))
div(ng-if='::Content.quests[group.quest.key].boss',ng-init='boss=Content.quests[group.quest.key].boss;progress=group.quest.progress')
if tavern
div(class="quest_{{group.quest.key}} quest_{{group.quest.key}}_#{env.worldDmg.recent}")
else
div(class="quest_{{::group.quest.key}}")
//-
.progress
.bar(style='width: {{Shared.percent(group.quest.hp, Content.quests[group.quest.key].hp)}}%;')
span.meter-text
span.glyphicon.glyphicon-heart
| {{group.quest.hp | number:0}} / {{Content.quests[group.quest.key].hp}}
.hero-stats
.meter-label(tooltip=env.t('bossHP'))
span.glyphicon.glyphicon-heart
.meter.health
.bar(style='width: {{Shared.percent(progress.hp, boss.hp)}}%;')
span.meter-text.value
| {{Math.ceil(progress.hp) | roundLargeNumbers}} / {{boss.hp | roundLargeNumbers}}
.meter-label(tooltip='Rage', ng-if='boss.rage')
span.glyphicon.glyphicon-fire
.meter.mana(ng-if='boss.rage',popover="{{::boss.rage.description()}}",popover-title="{{::boss.rage.title()}}",popover-trigger='mouseenter',popover-placement='right')
.bar(style='width: {{Shared.percent(progress.rage, boss.rage.value)}}%;')
span.meter-text.value
| {{Math.ceil(progress.rage) | roundLargeNumbers}} / {{boss.rage.value | roundLargeNumbers}}
div(ng-if='::Content.quests[group.quest.key].collect')
div(class="quest_{{::group.quest.key}}")
h4=env.t('collected') + ':'
table.table.table-striped
tr(ng-repeat='(k,v) in group.quest.progress.collect', class='quest_collected_{{v >= Content.quests[group.quest.key].collect[k].count}}')
td
div.pull-left(class='quest_{{::group.quest.key}}_{{::k}}')
| {{::Content.quests[group.quest.key].collect[k].text()}}
td
|{{v}} / {{Content.quests[group.quest.key].collect[k].count}}
div(ng-bind-html='::Content.quests[group.quest.key].notes()')
unless tavern
quest-rewards(key='{{::group.quest.key}}')
tab(heading=env.t('questParticipants'))
+participants(true)
hr
div(ng-if='::Content.quests[group.quest.key].boss')
.npc_ian.pull-left
if tavern
p!=env.t('tavernBossInfo')
else
p!=env.t('bossDmg1')
br
p=env.t('bossDmg2')
div(ng-if='::Content.quests[group.quest.key].collect')
.npc_ian.pull-left
p=env.t('bossColl1')
br
p=env.t('bossColl2')
unless tavern
// // only the quest owner sees the abort button UNLESS the quest owner is no longer in the quest/party and then everyone sees it:
// This is commented-out until we have time to work out why it fails intermittently on the website and always on the mobile app (https://github.com/HabitRPG/habitrpg/issues/4074):
// button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group)) || ! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfRunningQuest(group.quest.leader,group)', ng-click='questAbort()')=env.t('abort')
// only the quest owner sees the abort button:
button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group))', ng-click='questAbort()')=env.t('abort')
include ./questActive
@@ -0,0 +1,24 @@
div(ng-if='group.quest.active==true')
unless tavern
tabset
tab(heading=env.t('questDetails'))
div(ng-if='::Content.quests[group.quest.key].boss',ng-init='boss=Content.quests[group.quest.key].boss;progress=group.quest.progress')
include ./bossStats
div(ng-if='::Content.quests[group.quest.key].collect')
include ./collectionStats
div(ng-bind-html='::Content.quests[group.quest.key].notes()')
unless tavern
quest-rewards(key='{{::group.quest.key}}')
tab(heading=env.t('questParticipants'))
+participants(true)
hr
include ./ianQuestInfo
unless tavern
button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group))',
ng-click='questAbort()')=env.t('abort')
@@ -0,0 +1,24 @@
div(ng-if='group.quest.active==false')
tabset
tab(heading=env.t('invitations'))
+participants(false)
tab(heading=env.t('questDetails'))
div(class="quest_{{::group.quest.key}}")
div(ng-if='::Content.quests[group.quest.key].boss')
h4 {{::Content.quests[group.quest.key].boss.name()}}
p: strong=env.t('bossHP') + ': {{::Content.quests[group.quest.key].boss.hp}}'
p: strong=env.t('bossStrength') + ': {{::Content.quests[group.quest.key].boss.str}}'
div(ng-if='::Content.quests[group.quest.key].collect')
p(ng-repeat='(k,v) in ::Content.quests[group.quest.key].collect')
strong=env.t('collect') + ': '
| {{::Content.quests[group.quest.key].collect[k].count}} {{::Content.quests[group.quest.key].collect[k].text()}}
div(ng-bind-html='::Content.quests[group.quest.key].notes()')
hr
.npc_ian.pull-left
p=env.t('questStart')
button.btn.btn-sm.btn-warning(ng-if=':: group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)', ng-click='party.$questAccept({"force":true})')=env.t('begin')
button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel()')=env.t('cancel')