Changing updateStats to use mass assignment of changes.
This commit is contained in:
+12
-8
@@ -95,23 +95,25 @@ taskDeltaFormula = (currentValue, direction) ->
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updateStats = (stats) ->
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# if user is dead, dont do anything
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return if user.get('stats.lvl') == 0
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update = {}
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if stats.hp?
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# game over
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if stats.hp <= 0
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user.set 'stats.lvl', 0 # this signifies dead
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user.set 'stats.hp', 0
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update.lvl = 0 # this signifies dead
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update.hp = 0
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return
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else
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user.set 'stats.hp', stats.hp
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update.hp = stats.hp
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if stats.exp?
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# level up & carry-over exp
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tnl = user.get '_tnl'
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if stats.exp >= tnl
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stats.exp -= tnl
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user.set 'stats.lvl', user.get('stats.lvl') + 1
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user.set 'stats.hp', 50
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update.lvl = user.get('stats.lvl') + 1
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update.hp = 50
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if !user.get('items.itemsEnabled') and stats.exp >=15
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user.set 'items.itemsEnabled', true
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$('ul.items').popover
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@@ -125,11 +127,13 @@ updateStats = (stats) ->
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</div>"
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$('ul.items').popover 'show'
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user.set 'stats.exp', stats.exp
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update.exp = stats.exp
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if stats.money?
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money = 0.0 if (!money? or money<0)
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user.set 'stats.money', stats.money
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update.money = stats.money
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user.set 'stats', update
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# {taskId} task you want to score
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# {direction} 'up' or 'down'
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