refactor(pets): render mounts server-side for better perf
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@@ -13,13 +13,16 @@ script(type='text/ng-template', id='partials/options.inventory.mounts.html')
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h4= '{{Shared.countMounts(null,User.user.items.mounts) || 0}} / {{totalMounts}} ' + env.t('mountsTamed')
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.col-md-12
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menu.pets(type='list')
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li.customize-menu(ng-repeat='egg in Content.eggs')
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menu
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div(ng-repeat='potion in Content.hatchingPotions', popover-trigger='mouseenter', popover=env.t('mountName', {potion: '{{potion.text()}}', mount: '{{egg.mountText()}}'}), popover-placement='bottom', ng-init='mount = egg.key+"-"+potion.key')
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button(class="pet-button Mount_Head_{{mount}}", ng-show='user.items.mounts[mount]', ng-class='{active: user.items.currentMount == mount}', ng-click='chooseMount(egg.key, potion.key)')
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//div(class='Mount_Head_{{mount}}')
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button(class="pet-button pet-not-owned", ng-hide='user.items.mounts[mount]')
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.PixelPaw
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each egg in env.Content.eggs
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li.customize-menu
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menu
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each potion in env.Content.hatchingPotions
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- mount = egg.key+"-"+potion.key
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div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(), mount: egg.mountText()}), popover-placement='bottom')
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button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"', ng-click='chooseMount("#{egg.key}", "#{potion.key}")')
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//div(class='Mount_Head_{{mount}}')
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button(class="pet-button pet-not-owned", ng-hide='user.items.mounts["#{mount}"]')
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.PixelPaw
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.col-md-12
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h4=env.t('rareMounts')
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menu
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