Display invite party to quest only if party has more than one member
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@@ -62,7 +62,8 @@
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"questWarning": "If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.",
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"bossRageTitle": "Rage",
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"bossRageDescription": "When this bar fills, the boss will unleash a special attack!",
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"startQuest": "START A QUEST",
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"startAQuest": "START A QUEST",
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"startQuest": "Start Quest",
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"whichQuestStart": "Which quest do you want to start?",
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"getMoreQuests": "Get more quests"
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}
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@@ -57,7 +57,7 @@ a.pull-right.gem-wallet(ng-if='group.type!="party"', popover-trigger='mouseenter
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| {{group.leader.profile.name}}
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.text-center(ng-if='group.type === "party"')
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button.btn.btn-success.margin-auto.width-50(ng-click='clickStartQuest();')=env.t('startQuest')
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button.btn.btn-success.margin-auto.width-50(ng-click='clickStartQuest();')=env.t('startAQuest')
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// ------ Members -------
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.panel.panel-default
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@@ -43,7 +43,8 @@ script(type='text/ng-template', id='modals/showQuest.html')
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p=env.t('questWarning')
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.modal-footer
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button.btn.btn-default(ng-click='closeQuest(); $close()')=env.t('cancel')
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button.btn.btn-primary(ng-click='questInit(); $close()')=env.t('inviteParty')
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button.btn.btn-primary(ng-click='questInit(); $close()')
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| {{:: party.memberCount > 1 ? env.t('inviteParty') : env.t('startQuest')}}
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script(type='text/ng-template', id='modals/buyQuest.html')
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.modal-header
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