Alice Harris
9ce3749d65
subtract MP when unticking a todo (instead of add)
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Currently, when you untick a completed todo, you GAIN MP. Lines 837-839 of this change will cause you to loose it instead.
Line 841 will prevent your MP becoming negative if you used up all your MP before unticking the todo... BUT do we want to prevent negative MP under that circumstance? Perhaps it should be allowed to go negative? The circumstance I'm thinking of is:
1. You tick off a todo, causing your MP to reach (for example) 10.
2. You cast a spell that costs 10 MP. MP is now 0.
3. You realise that you had ticked off the todo accidentally (or deliberately to rort the system!) and so you untick the todo, which (without line 841) would cause your MP to go to -1. Strictly speaking, it SHOULD be -1 because you had spent MP that you hadn't truly earned, but negative MP might look weird and cause "bug" reports. Line 841 will prevent it being negative.
2014-01-06 07:38:26 +10:00
Tyler Renelle
31e1639cd1
Merge pull request #74 from HabitRPG/sabe/tweak
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Add some value to high Mana pools
2014-01-05 08:49:53 -08:00
Sabe Jones
ceb7bc20bf
Add some value to high Mana pools
2014-01-05 09:14:21 -06:00
Tyler Renelle
2d8dd47414
autoAllocate: more code compactifying (for fun)
2014-01-04 18:11:13 -07:00
Tyler Renelle
fdd856c2f8
autoAllocate: small tweak to taskbased to make it more apparent which is kicking
2014-01-04 17:32:14 -07:00
Tyler Renelle
2721800f37
autoAllocate: compactify some code (no reason, just for the ninja
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feel). Add simulation script to show results for all auto-allocate
methods for levels 1-20
2014-01-04 17:16:45 -07:00
Tyler Renelle
f4f6dcebdc
Merge remote-tracking branch 'origin/sabe/attributes' into develop
2014-01-04 15:58:16 -07:00
Tyler Renelle
20376d69c0
don't hide completed todos from challenge progress modals
2014-01-03 14:42:18 -07:00
Tyler Renelle
81ca8d15b5
bring @JasonGross changes back in. Jason, updates should go to
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script/content.coffee (dist/habitrpg-shared.js is a compiled file and
gets clobbered)
2014-01-03 14:18:35 -07:00
Tyler Renelle
b0666cb1e3
challenges: don't remove challenge todos on clear-completed
2014-01-03 14:17:02 -07:00
Tyler Renelle
0e6f352e70
Merge pull request #71 from JasonGross/greener->bluer
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Tasks get blue when you do them often, and the text for Pickpocket should reflect this
2014-01-02 20:20:11 -08:00
Tyler Renelle
1803bdb2ed
fix https://github.com/HabitRPG/habitrpg/issues/2073
2014-01-02 21:09:26 -07:00
Jason Gross
3fbb454886
Tasks get blue when you do them often, not green.
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I believe the sequence is red -> yellow -> green -> blue. The text for 'Pickpocket' now reflects this slightly better, I believe.
2014-01-02 21:25:58 -05:00
Tyler Renelle
93201b5d39
back to normal winter npc sprites
2014-01-02 16:35:49 -07:00
Tyler Renelle
24b99617e6
grunt
2014-01-02 16:31:23 -07:00
Tyler Renelle
8523f68672
expose api.pets
2014-01-02 16:30:25 -07:00
Tyler Renelle
72f021b4bc
Merge pull request #70 from colegleason/crit-notif
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Add Critical Hit notificaiton via user._tmp
2014-01-02 11:59:15 -08:00
Cole Gleason
737fbd737c
Add Critical Hit notificaiton via user._tmp
2014-01-02 13:36:49 -06:00
Matteo Pagliazzi
604c8ab7b2
moved locales and locales-old from habitrpg, @lefnire I left them in habitrpg so that the strings already translated will continue to work, I will make sure to remove them when everything is done
2014-01-02 20:22:19 +01:00
Tyler Renelle
8d2d1e9276
Merge pull request #69 from Alys/patch-1
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Tools of the Trade description now mentions drops
2014-01-01 21:57:04 -08:00
Alice Harris
93531ac24a
Tools of the Trade description now mentions drops
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Edited description for Tools of the Trade to state that it increases the chance of drops (because the spell buffs PER and PER is used to calculate "chance" in the randomDrop function)
2014-01-02 11:58:30 +10:00
Dušan Juretić
3549659d94
Added test for max MP calculation
2014-01-01 22:53:19 -03:00
Sabe Jones
3df4724999
Merge branch 'develop' into sabe/attributes
2014-01-01 12:42:37 -06:00
Tyler Renelle
b76b275a7c
winter: party hat fix, big snowball in inventory (@lemoness). Still
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small one in spells list, those are 32x22. I say we just leave it
2013-12-31 08:54:26 -07:00
Tyler Renelle
0285de5098
winter: use npc_ian from holiday-event pngs, disable gif for now (revert this later)
2013-12-31 08:47:10 -07:00
Tyler Renelle
549fd7bac0
new year's eve event: party hat, new NPCs
2013-12-31 08:44:01 -07:00
Sabe Jones
4662fe151b
Implement "training" over the course of a level, for task-based attribute allocation
2013-12-31 09:05:03 -06:00
Tyler Renelle
8cc55b1ee5
rebirth fix tests
2013-12-31 08:02:58 -07:00
Tyler Renelle
640da7aa54
rebirth: return user in response
2013-12-31 08:00:47 -07:00
Tyler Renelle
19f53c3675
Merge remote-tracking branch 'origin/sabe/rebirth' into develop
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Conflicts:
dist/customizer.css
dist/habitrpg-shared.css
dist/spritesmith.css
dist/spritesmith.png
2013-12-31 07:56:35 -07:00
Sabe Jones
c4a82d4edd
Daily derp! Don't return PER when STR is suggested
2013-12-30 23:09:47 -06:00
Tyler Renelle
eb016649e1
checklists: grant GP bonus for CLIs on To-Dos
2013-12-30 14:51:49 -07:00
Tyler Renelle
85c96886a3
checklists: point-match TDs for each CL-item. Bug fix on resetting CLs
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on cron
2013-12-30 13:23:48 -07:00
Sabe Jones
9f4efc31ed
Break out autoAllocate to its own function
2013-12-30 11:39:53 -06:00
Sabe Jones
958ec99f1a
Merge branch 'develop' into sabe/attributes
2013-12-30 10:27:58 -06:00
Tyler Renelle
bb80176920
checklists WIP
2013-12-29 22:37:12 -07:00
Tyler Renelle
bb5fe9c6e5
classes: temporary stopgap for
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https://github.com/HabitRPG/habitrpg/issues/2150 , burst-of-flames being
too powerful. This isn't the real solution we need something better
2013-12-29 16:58:45 -07:00
Tyler Renelle
af499a0663
fix https://github.com/HabitRPG/habitrpg/issues/2172 save task.tags
2013-12-29 16:46:25 -07:00
Tyler Renelle
dfa25c6f3a
fix https://github.com/HabitRPG/habitrpg/issues/2156 stack stealth
2013-12-28 22:01:44 -07:00
Tyler Renelle
77a1c91422
grunt
2013-12-28 16:35:38 -07:00
Sabe Jones
0478323efc
Change out one if chain for a switch, put stats in 3:2:1:1 order in code (@paglias)
2013-12-28 17:26:17 -06:00
Tyler Renelle
dfd2a17ef9
APIv2: instead of passing req to callback, passing response object so API can return the object when wrapped on the server
2013-12-28 11:51:38 -07:00
Sabe Jones
6997cd9821
Implement new "flat" and "classbased" automatic allocation modes
2013-12-28 11:56:36 -06:00
Tyler Renelle
bafa3ffd21
winter: add snowball achievement
2013-12-27 09:48:35 -07:00
Tyler Renelle
de0f2d5e48
#64 move hair_color_wips to project_files/ so they dont' get compiled to
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the spritesheet (we'll move them back when they're complete). Add
updated healer shields to shop_*, remove artifact from
hair_bangs_rot. @crystalphoenix thanks for hard work!
2013-12-27 09:17:59 -07:00
Tyler Renelle
ebd9872474
grunt with sabe's changes
2013-12-27 09:09:49 -07:00
Tyler Renelle
aebfe7c63c
Merge pull request #64 from crystalphoenix/develop
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Redone healer shields, start on new bang colors
2013-12-27 08:09:32 -08:00
Tyler Renelle
0c9c078928
Merge pull request #59 from HabitRPG/sabe/classes
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Content update to match #2019 fix
2013-12-27 07:58:55 -08:00
Tyler Renelle
4ee8e47700
Merge pull request #62 from HabitRPG/sabe/tweak
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Improve food drop notification phrasing
2013-12-27 07:58:09 -08:00
Tyler Renelle
82afe6e796
spritesmith: swap xmas bailey => winter bailey @lemoness
2013-12-26 15:25:51 -07:00