Commit Graph

456 Commits

Author SHA1 Message Date
Matteo Pagliazzi cdc13d2ffb refactor(bs3): misc 2014-02-03 19:24:37 +01:00
Matteo Pagliazzi 56133894d8 refactor(bs3): sync with develop 2014-02-03 18:45:25 +01:00
Cole Gleason 90ed3eb510 Merge pull request #2703 from deilann/abortquest
correcting quest abort message
2014-02-02 15:57:08 -08:00
Matteo Pagliazzi 07593dc122 refactor(bs3): port quests modals, fix restore modal and various bugs 2014-02-02 16:43:58 +01:00
Matteo Pagliazzi 571954b5cf refactor(bs3): misc fixes, port restore, delete and reset modals 2014-02-02 16:06:30 +01:00
Matteo Pagliazzi 317a148760 refactor(bs3): port newStuff and member modals, misc fixes 2014-02-02 15:55:01 +01:00
Matteo Pagliazzi 3e077fea6d refactor(bs3): port rebirth and reroll modals, misc fixes 2014-02-02 13:52:42 +01:00
Matteo Pagliazzi f31723b0ab refactor(bs3): sync with develop 2014-02-02 13:26:35 +01:00
Cole Gleason dab9ddbda2 fix(quests): quests with a level cap cannot be bought before that level.
Users were buying the vice quest hoping to play it, not realizing it
would drop at that level. Let's restrict buying the quest (at least in
the short term) until you reach that level.

Fixes #2707.
2014-02-02 01:54:23 -06:00
deilann dc7a6175e3 correcting quest abort message 2014-02-01 19:05:25 -08:00
Matteo Pagliazzi 8b29eb530a refactor(bs3): port drops modals 2014-02-01 19:39:05 +01:00
Matteo Pagliazzi f6a8b9e4cb refactor(bs3): port some modals & css fixes 2014-02-01 19:19:48 +01:00
Matteo Pagliazzi af42ec263e refactor(bs3): port several modals & css fixes 2014-02-01 17:04:21 +01:00
Matteo Pagliazzi 0a047f5b2f Merge branch 'develop' into paglias/bs3 2014-02-01 16:47:32 +01:00
Matteo Pagliazzi ff49695635 refactor(bs3): misc fixes & port death modal 2014-02-01 16:46:48 +01:00
Sabe Jones 2d97577708 Textual tweaks for spellcasting
Makes the notification for casting a spell on the party consistent with the message generated in party chat.
2014-02-01 07:01:40 -06:00
Tyler Renelle 800231cf64 feat(quests): allow html in quest notes 2014-01-31 15:06:56 -07:00
Matteo Pagliazzi 7354efc1d5 refactor(bs3): working register & prettier login modal 2014-01-29 21:28:11 +01:00
Matteo Pagliazzi 3f3869ea28 refactor(bs3): working login modals, had to readd bootstrap origin javascript plugins 2014-01-29 18:37:51 +01:00
Matteo Pagliazzi 4c9da6883f refactor(bs3): static pages
works everything exeception made for the login modal, it opens but since this directive has had a lot of changes in angular-ui-bootstrap it will require more work (like all modals), @lefnire
2014-01-29 18:26:58 +01:00
Cole Gleason 2b17b041ca Merge pull request #2533 from Sinza-/buy-quest
Add information to quests on the Market before you buy them
2014-01-28 18:49:29 -08:00
Matteo Pagliazzi 14b01836c5 fix(merge) 2014-01-28 19:10:07 +01:00
Matteo Pagliazzi 6ac7f9e5c7 merge @speg pr 2014-01-28 19:08:35 +01:00
Tyler Renelle f7f4a0c166 feat(administrators): start adding features page for admin accounts 2014-01-27 18:24:24 -08:00
Tyler Renelle 2e18f0eb82 feat(premium): backport client-side premium code to public repo, it's
client-side anyway (@colegleason @paglias)
2014-01-27 16:34:22 -08:00
Marcelo Sizer de2c0280b2 Fix multiple sell buttons appearing simultanously when clicking on food + egg or potion 2014-01-26 01:18:54 -02:00
Matteo Pagliazzi 13131087ff fix(translations): add env.t to rootScope 2014-01-24 23:19:17 +01:00
Matteo Pagliazzi 5336134c7d refactor(translations) 2014-01-24 22:49:36 +01:00
Matteo Pagliazzi 95f1dc6e60 improve(translation): allow for data interpolation 2014-01-24 18:08:54 +01:00
Marcelo Sizer 17e70e84d6 Remove level lock to purchase 2014-01-23 23:30:11 -02:00
Marcelo Sizer d3d970b87f Make locked quests purchasable 2014-01-23 23:11:30 -02:00
Marcelo Sizer 9e6a9a3d0e Don't show information if the quest is locked 2014-01-23 18:26:55 -02:00
Marcelo Sizer b2d5e2a090 Add popover quest description to quests in the Market and add buyQuest modal to show text and rewards before purchasing the quest 2014-01-23 15:53:42 -02:00
Tyler Renelle 9fa4521739 feat(challenges): add angular-ui-select2 for simpler find/select
challenge winner.
2014-01-22 23:22:21 -08:00
Tyler Renelle 6878596cb4 Merge branch 'lefnire/spells' into develop 2014-01-22 00:32:29 -08:00
Tyler Renelle 32dc651bfb Revert "feat(cheating) prevent +habit spamming with a 10s timer"
This reverts commit ad4ca6655a.
2014-01-22 00:29:55 -08:00
Tyler Renelle 47bd6dcb79 fix(spells): more $rootScope spell-casting bug fixes 2014-01-22 00:27:55 -08:00
Tyler Renelle e0646bb98d fix(spells): add some spells tests, don't send up body to spell paths 2014-01-22 00:16:52 -08:00
Tyler Renelle c6f7ab8a5c fix(spells): some $rootScope.applying action fixes so cast-ending is
immediate instead of waiting on response. Also, slim down party
population to the essentials to avoid RequestEntityTooLarge
2014-01-21 23:04:01 -08:00
Tyler Renelle 9e69d7959f feat(quests): add level requirement for quests 2014-01-21 17:46:17 -08:00
Tyler Renelle ad4ca6655a feat(cheating) prevent +habit spamming with a 10s timer 2014-01-19 19:32:17 -08:00
Tyler Renelle a1df41ad81 fix(spells): <ESC> to cancel spell-casting 2014-01-18 14:15:45 -07:00
Cole Gleason 0579c43248 fix(profile): fix bug where empty profile displayed on username click
Due to #2396, Shared was undefined in one controller. There may be other
cases we should look out for.

Fixes #2465
2014-01-18 01:38:09 -06:00
diablo 7179a30827 Fixed broken test for display name 2014-01-17 19:16:40 -06:00
diablo 16c38634b6 Modifies pet name to be 'Desert Wolf' rather than 'Wolf-Desert' 2014-01-16 21:42:08 -06:00
diablo dfdccfb458 generifies article for food when feeding to pet 2014-01-16 21:34:10 -06:00
diablo 7e791158d4 Fixes misuse of food.key in modal display and instead uses the text value 2014-01-16 20:42:15 -06:00
Andrew Bloomgarden dc368bb652 Remove references to $rootScope.Shared & .Content in non-view code.
Instead, have them request services that return them so tests don’t need to prepare special state.
2014-01-15 21:33:58 -08:00
Andrew Bloomgarden 77801e458e Change static module name to habitrpgStatic.
The way the tests are written now, the habitrpg module definition in static.js
was clobbering the one in app.js. In other words, most of the tests weren't
testing what they thought they were testing.
2014-01-15 21:33:57 -08:00
Tyler Renelle 86220f3e0e Merge pull request #2319 from HabitRPG/sabe/preferences
Finish up @wc8 suggested user preferences: tags and Advanced Options
2014-01-15 21:04:05 -08:00