28205663e4fa6197d209c651870284d10da500a3
Fixes #6288. Previously, we used a count of all properties within the user's items.pets.mounts to determine whether or not they'd gained a new mount. That would not work as expected if they had mounts with a null or false status, such as after using the Key to the Kennels. This commit also adds some tests to the inventory controller in Angular for pet raising.
chore(license): remove conflicting text (fixes #2596), and simply reference the GPLv3 file by URL. Assets & content designed by BQ are CC-BY-SA, for HabitRPG are CC-BY-NC-SA
Habitica

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.
We need more programmers! Your assistance will be greatly appreciated.
For an introduction to the technologies used and how the software is organized, refer to Contributing to Habitica - "Coders (Web & Mobile)" section.
To set up a local install of Habitica for development and testing, see Setting up Habitica Locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.
Then read Guidance for Blacksmiths for additional instructions and useful tips.
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