Brian Chen 74be4b211b DRY-refactor notification display conditions
* Condense the different notification icons into one span with a
  dynamically selected ng-class.
* Move logic for determining which notification icon to show and whether
  there are no notifications into AuthCtrl.
* Refactor out the two similar sequences of logic conditions into a
  helper function.
2014-10-04 17:56:56 +08:00
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2014-10-03 19:38:18 +02:00
2014-04-01 07:37:56 +03:00
2014-09-21 16:57:52 +10:00
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HabitRPG Build Status Code Climate Bountysource Dependency Status

HabitRPG is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organised, refer to Contributing to HabitRPG - "Coders (Web & Mobile)" section.

To set up a local install of HabitRPG for development and testing, see Setting up HabitRPG locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.

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Description
A habit tracker app which treats your goals like a Role Playing Game.
Readme 1.9 GiB
Languages
JavaScript 51.7%
Vue 23.8%
CSS 23.7%
SCSS 0.7%