updating daniel text to make inn mechanics clear
Fixes https://github.com/HabitRPG/habitrpg/issues/3248
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@@ -7,8 +7,8 @@
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"mattBochText2": "Have a look-see",
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"mattBochText3": "at all the pets you can collect.",
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"daniel": "Daniel",
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"danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (going on vacation? sudden illness?), I'll set you up at the inn - Dailies won't hurt you while you're resting.",
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"danielText2": "If you're in a boss fight, your dailies won't hurt your party members while you're resting, but their missed dailies can still hurt you!",
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"danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
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"danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed dailies!",
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"alexander": "Alexander the Merchant",
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"welcomeMarket": "Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.",
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"sellForGold": "Sell <%= item %> for <%= gold %> Gold",
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