updating daniel text to make inn mechanics clear

Fixes https://github.com/HabitRPG/habitrpg/issues/3248
This commit is contained in:
deilann
2014-05-05 18:47:40 -07:00
parent 00147a8671
commit 0a85b7e35a
+2 -2
View File
@@ -7,8 +7,8 @@
"mattBochText2": "Have a look-see",
"mattBochText3": "at all the pets you can collect.",
"daniel": "Daniel",
"danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (going on vacation? sudden illness?), I'll set you up at the inn - Dailies won't hurt you while you're resting.",
"danielText2": "If you're in a boss fight, your dailies won't hurt your party members while you're resting, but their missed dailies can still hurt you!",
"danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
"danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed dailies!",
"alexander": "Alexander the Merchant",
"welcomeMarket": "Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.",
"sellForGold": "Sell <%= item %> for <%= gold %> Gold",