increase item drop chance to 5% (cc @lemoness)

This commit is contained in:
Tyler Renelle
2013-04-18 16:04:56 -04:00
parent 0e5159220e
commit 2ea0b1b673
+1 -1
View File
@@ -29,7 +29,7 @@ randomDrop = (model, delta, priority) ->
deltaMultiplier = if Math.abs(delta) < 1 then 1 else Math.abs(delta)
chanceMultiplier = chanceMultiplier * deltaMultiplier * algos.priorityValue(priority) # multiply chance by reddness
if user.get('flags.dropsEnabled') and Math.random() < (.01 * chanceMultiplier)
if user.get('flags.dropsEnabled') and Math.random() < (.05 * chanceMultiplier)
# current breakdown - 3% (adjustable) chance on drop
# If they got a drop: 50% chance of egg, 50% Hatching Potion. If hatchingPotion, broken down further even further
rarity = Math.random()