Merge branch 'origin/develop' into Weblate.
This commit is contained in:
@@ -66,7 +66,7 @@
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"moreGearAchievements": "I can haz moar Ultimutt Geer badgez n chaeng classez on <a href='/user/settings/site' target='_blank'>the Settings > Site page</a> n bye ur NEW class's geer!",
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"armoireUnlocked": "4 moar equipment, check out teh <strong>Enchanted Armoier!</strong> Click on teh Enchanted Armoier Reward 4 random chanec at speshul Equipment! It cud alos giv u random XP or food itemz.",
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"ultimGearName": "Ultimut Geers - <%= ultClass %>",
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"ultimGearText": "Haz upgradd 2 teh maximum weapon an armur set 4 teh\n<%= ultClass %> class.",
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"ultimGearText": "Haz upgraydid 2 teh MAX wepin an armur set 4 teh <%= ultClass %> clas.",
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"level": "LEVEL",
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"levelUp": "LEVEL UP!",
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"gainedLevel": "U GAIND LEVEL!",
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@@ -89,7 +89,7 @@
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"stats": "Stats",
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"achievs": "Acheevments",
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"strength": "STRENGF",
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"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.",
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"strText": "Strengf gifs moar chans uv randum \"critical hitz\" an teh Gold, Experience, and drop chans boost from them. It also helps deal damig to boss monstarz.",
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"constitution": "CONSTITUSHUN",
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"conText": "CONSTITUSHUN MEANS U TAKE LESS DAMAGES FROM NEGATIVE HABITS N MISSED DAILIES.",
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"perception": "PERCEPSHUN",
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@@ -116,12 +116,12 @@
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"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
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"unallocated": "Unalocatd Stat Pointz",
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"autoAllocation": "AUTOMATIC ALLOCASHUN",
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"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
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"evenAllocation": "Distribute Stat Points evenly",
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"autoAllocationPop": "U can haz Pointz automaticly ad 2 ur Statz 2 match ur preferences, wen u lvl up.",
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"evenAllocation": "MAEK EECH STAT AMT TEH SAEM",
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"evenAllocationPop": "Asignz teh saem numbr ov Pointz 2 eech Stat.",
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"classAllocation": "Distribute Points based on Class",
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"classAllocation": "GIV MOAR POINTZ 2 UR CLAS STATZ",
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"classAllocationPop": "Asignz moar Pointz 2 teh Statz importan 2 ur Clas.",
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"taskAllocation": "Distribute Points based on task activity",
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"taskAllocation": "GIV POINTZ 2 STATZ THRU DOIN UR TASKZ",
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"taskAllocationPop": "Asignz Pointz basd on teh Strenf, Smartness, Constitushun, an Percepshun categoryz associatd wif teh taskz u complet.",
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"distributePoints": "DISTRIBUTE UNALLOCATED POINTZ",
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"distributePointsPop": "Asignz al unalocatd Stat Pointz acordin 2 teh selectd alocashun skeem.",
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@@ -133,7 +133,7 @@
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"optOutOfClasses": "OPT OUT",
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"chooseClass": "Chooes ur Clas",
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"chooseClassLearnMarkdown": "[LEARN MOAR ABOUT HABITICAZ CLAS SISTEM](https://habitica.fandom.com/wiki/Class_System)",
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"optOutOfClassesText": "Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior with no special abilities. You can read about the class system later on the wiki and enable classes at any time under User Icon > Settings.",
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"optOutOfClassesText": "U no want 2 haz clas? Wanna choos l8r? Opt out - you'll be a warrior with no special abilities. You can read about the class system later on the wiki and enable classes at any time under User Icon > Settings.",
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"selectClass": "Chooze <%= heroClass %>",
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"select": "CHOOZE",
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"stealth": "STEALTH",
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@@ -167,7 +167,7 @@
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"classNotSelected": "You must select Class before you can assign Stat Points.",
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"style": "Style",
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"facialhair": "Fashul",
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"photo": "Photo",
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"photo": "PICHUR",
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"info": "Info",
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"joined": "Joind",
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"totalLogins": "Total Check Ins",
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@@ -1,5 +1,5 @@
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{
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"languageName": "English",
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"languageName": "I CAN HAZ ENGLISH (LOLcat)",
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"stringNotFound": "Strin '<%= string %>' not findz.",
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"habitica": "Habitica",
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"onward": "Onward!",
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@@ -58,7 +58,7 @@
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"hideAchievements": "Cacher les <%= category %>",
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"showAllAchievements": "Voir tous les <%= category %>",
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"onboardingCompleteDesc": "Vous avec mérité <strong>5 accomplissements</strong> et <strong class=\"gold-amount\">100 pièces d'or</strong> pour avoir complété la liste.",
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"earnedAchievement": "Vous avez mérité un accomplissement!",
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"earnedAchievement": "Vous avez gagné un succès !",
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"viewAchievements": "Voir les succès",
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"letsGetStarted": "Commençons !",
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"onboardingProgress": "<%= percentage %>% de progression",
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@@ -117,5 +117,11 @@
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"achievementVioletsAreBlue": "Comme un bleu",
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"achievementDomesticatedModalText": "Vous avez collecté tous les familiers domestiqués !",
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"achievementDomesticatedText": "A fait éclore tous les familiers domestiqués de couleur standard : furet, cochon d'inde, coq, cochon volant, rat, lapin, cheval et vache !",
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"achievementDomesticated": "Apprivoisés"
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"achievementDomesticated": "Apprivoisés",
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"achievementShadyCustomer": "Une place à l'ombre",
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"achievementShadyCustomerModalText": "Vous avez collecté tous les familiers d'ombre !",
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"achievementShadyCustomerText": "A collecté tous les familiers d'ombre.",
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"achievementShadeOfItAllModalText": "Vous avez dompté tous les familiers d'ombre !",
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"achievementShadeOfItAll": "Dans l'ombre des géants",
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"achievementShadeOfItAllText": "A dompté tous les familiers d'ombre."
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}
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