* separate stats and achievs tabs, move 'enable class system' button to stats
* move stats layout stuff from profile.jade to stats.jade
* shuffle stats page into more columns
* separate stats and achievs in expandable navbar submenus
* add multiple options for stats.jade: col1, col2, all; fixes weirdly crowded members modal
* make stats and achievs strings consistent
* remove mobile checks in profile.jade
* fix merge issue
* fixes the commit that shows actual task values when task edit is canceled.
This reverts commit 3d64f2b849.
* removing _edit references from fields of a task that can't change and are always set
* removing _edit from task.type as type cannot change while editing.
* Addressing comments by blade
* Avatar model can be set to have eyes open, eyes shut, or left to default by specifying the sleep parameter in generatedAvatar to be false, true, or null (respectively).
* Explicitly check true and false and switched to using triple equals for equality comparisons for avatar sleep setting.
* add tests for beastMaster, mountMaster, and triadBingo achievements
* add tests for challengeWon, streak, ultimateGear, rebirth, and contributor achievements
* add achievement service that has openModal function
* achievement test pass again
* fix indentation, rename openModal to more descriptive displayAchievement
* add unit tests for achievements service
* initialize user.preferences.suppressModals in specHelper.newUser
* update achievement tests to account for new notification service
* add new achievementServices file to manifest.json
* fix tests
* award wonChallenge achiev like other achievs
* differentiate between small and normal achiev modals
* refactor achievementService.displayAchievement() to take options param
* Allowing the flagging of messages that were written by user accounts that have since been deleted
* replacing ternary operator with else if, else paradigm
* formatting fixes
* fixing message in tests
* Align guild gems box with other page elements
Fixes#7796.
* Fix issues caused by aligning guild gems box
* Remove unnecessary comment
* Connect gem total box and plus/add gems button
When the add gems button is displayed, set border-radius on touching
corners between the two buttons to 0, so that they are displayed as a
unit rather than two separate buttons.