Tyler Renelle
7147287164
chore(Merge): remote-tracking branch 'PeterHatch/develop' into develop
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Conflicts:
dist/customizer.css
dist/habitrpg-shared.css
dist/habitrpg-shared.js
dist/spritesmith.css
dist/spritesmith.png
2014-03-21 20:07:19 -06:00
Tyler Renelle
bfa7fbabd0
fix(spring): 'mage' => 'wizard' class for spring-fling gear
2014-03-21 16:14:09 -06:00
Tyler Renelle
50132f1a35
feat(equipment): remove base gear from equipment tabs. now clicking the
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same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle
6c2b45ff01
feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization
2014-03-21 14:53:30 -06:00
Tyler Renelle
74f62e7c1c
feat(accessories): add head accessory
2014-03-21 14:02:29 -06:00
Tyler Renelle
7b8e0dc0a4
feat(march): replace npcs with march versions (revert here when done)
2014-03-21 12:31:47 -06:00
Tyler Renelle
60518f283e
feat(march): march npcs
2014-03-21 12:30:36 -06:00
Tyler Renelle
e53ef26d4c
feat(flower): add flower customization option
2014-03-21 12:30:36 -06:00
Tyler Renelle
574f540fe3
Merge pull request #173 from jbutz/fix_put_task_id
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Fix #730 : id property ignored when updating task
2014-03-21 09:21:43 -06:00
Sabe Jones
34c594d333
fix(quests): Temporarily remove "booted" text
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Users are confused by the fact that dying doesn't actually eject them from their current quest, as advertised. This commit removes that text from the English locale; we can put it back when the feature is implemented.
2014-03-20 19:04:25 -05:00
Jason Butz
887a0c3c8e
Fix #730 : id property ignored when updating task
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When calling the user.updateTask function if there was an id in the body it would override the id from the request URI
2014-03-20 16:56:34 -04:00
Peter Hatch
e373ccba35
Aligned Nunchaku's transparent pixel with the character's hand.
2014-03-20 13:08:59 -07:00
Matteo Pagliazzi
c9d880f584
fix(i18n): typo and update locales
2014-03-20 14:32:10 +01:00
Sabe Jones
5506a2b4e4
feat(difficulty): Add string for difficulty page
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Adds a string token for the not-yet-implemented Difficulty page.
2014-03-19 18:24:46 -05:00
Matteo Pagliazzi
1bc87c80d3
fix(content): typo
2014-03-18 19:55:07 +01:00
Matteo Pagliazzi
3f03359c91
chore(i18n): update locales
2014-03-18 19:53:41 +01:00
Tyler Renelle
3927b14119
feat(stPatties): st. patties npc_daniel
2014-03-17 13:07:48 -06:00
Sabe Jones
fe8e42c5c3
fix(quests): Make Gryphon and Hedgebeast drop 3 eggs
2014-03-16 22:26:09 -05:00
deilann
061f2ef47b
Merge pull request #170 from ashaindlin/patch-1
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fix spelling of "mystery" in generic.json
2014-03-16 16:31:05 -07:00
Alex Shaindlin
5d468adefd
fix spelling of "mystery" in generic.json
2014-03-16 19:26:58 -04:00
Tyler Renelle
dfa4814af3
fix(mystery): fix canOwn for mystery items, so they don't permenantly
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break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle
de84362fff
Merge pull request #154 from lorian/inn-text
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Added additional Daniel text explaining how the inn interacts with boss ...
2014-03-09 16:51:24 -06:00
Tyler Renelle
8bbc1952e9
Merge pull request #165 from DanielTheBard/develop
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Changed "Wizard" text to "Mage" in quests.json + Hedgehog Typo
2014-03-09 16:49:42 -06:00
Tyler Renelle
bede329d11
feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too.
2014-03-08 21:14:20 -07:00
Matteo Pagliazzi
ed6ad7bca8
chore(i18n): upload dutch, update locales
2014-03-08 15:51:04 +01:00
Tyler Renelle
a741b744b1
fix(hedgehogs): flip sprites, expand template to 81x99, position down &
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left. Fixes https://github.com/HabitRPG/habitrpg/issues/3000
2014-03-07 14:57:58 -07:00
Sabe Jones
4d33d33868
fix(drops): Correct rarity tiers
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Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).
Fixes #169 .
2014-03-06 22:34:43 -06:00
Matteo Pagliazzi
4b2e4f9dcb
Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into develop
2014-03-06 14:15:58 +01:00
Matteo Pagliazzi
df86b7882f
chore(i18n): update locales
2014-03-06 14:15:40 +01:00
Dušan Juretić
13a896e0af
Tests for spell values checks more attributes
2014-03-05 22:59:56 -03:00
Matteo Pagliazzi
c14d3cb5d3
chore(i18n): update locales
2014-03-05 14:34:23 +01:00
Matteo Pagliazzi
58eaf4fea4
fix(i18n): do not translate DELETE when used to delete account and update locales
2014-03-04 19:54:04 +01:00
Matteo Pagliazzi
5d0ffdda44
chore(i18n): update locales
2014-03-04 16:50:44 +01:00
Sabe Jones
505b473d42
Fix(drop-cap): Reduce PERception drop boost
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+1 drop/day per 10 PER was a bit too much. A tricked-out subscriber could keep getting drops unto 50 or so! This commit cuts the boost by more than half; should still be noticeable, but not quite so overkill at the high end.
2014-03-03 20:16:35 -06:00
Matteo Pagliazzi
ce01410cf9
chore(i18n): update locales
2014-03-03 22:29:59 +01:00
Matteo Pagliazzi
bf366f92bc
chore(i18n): update locales
2014-03-03 17:25:33 +01:00
Tyler Renelle
75cd8c2ec3
feat(mystery): update mystery box
2014-03-02 12:59:57 -07:00
Sabe Jones
edd5b0f933
Merge pull request #166 from HabitRPG/sabe/strength
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STR and drop chance revisions
2014-03-02 13:30:13 -06:00
Sabe Jones
d232743f2a
fix(drops): Ratchet up base chance some more
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Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones
b0f574d598
fix(strength): Remove threat reduction, increase crit chance
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Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).
Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones
734d558580
fix(drops): Boost base drop chance
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Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle
9f1bec79f5
fix(quests): hedgehog fix alignments
2014-03-01 12:26:55 -07:00
Sabe Jones
5da192679d
fix(text): Update descriptions for recent changes
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Changes the English language text for the STRength attribute and Warrior class to take into account revisions to stats and drop chance scheme. Also fixes an inaccuracy in the CONstitution help text and updates the Buffs description to include the possibility of buffs from achievements (e.g. Perfect Day).
2014-03-01 10:52:48 -06:00
Tyler Renelle
3c77f6e9c6
fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979
2014-03-01 08:37:24 -07:00
Matteo Pagliazzi
b4f81a6f3e
chore(i18n): update locales
2014-03-01 15:23:36 +01:00
Matteo Pagliazzi
9919e7fc50
chore(i18n): update locales
2014-02-28 21:03:52 +01:00
Tyler Renelle
4010bb950c
fix(spritesmith): add padding between sprites to avoid stray-pixels
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issue, fixes https://github.com/HabitRPG/habitrpg/issues/2938
2014-02-28 10:23:45 -08:00
Tyler Renelle
1223294267
fix(spritesmith): add background-size property to all sprites. Fixes https://github.com/HabitRPG/habitrpg/issues/2510 , see https://github.com/Ensighten/grunt-spritesmith/issues/67
2014-02-28 10:19:04 -08:00
Daniel the Bard
43e0fc1ba0
Fixed Typo in Hedgehog Quest
2014-02-28 12:51:26 -05:00
Daniel the Bard
5f98b9248a
Changed "Wizard" text to "Mage"
2014-02-27 22:26:33 -05:00